POV-Ray : Newsgroups : povray.binaries.images : 88,000 spheres and about 80K : Re: 88,000 spheres and about 80K Server Time
3 Oct 2024 19:16:29 EDT (-0400)
  Re: 88,000 spheres and about 80K  
From: Dave Kreskowiak
Date: 8 Oct 1999 09:39:27
Message: <37fdf40f@news.povray.org>
I known this is way off topic, but...

In you last message, is there any reason why your posting the message using
the "ISO-2022-Japan" character set.  Just asking, because Outlook keeps
asking me to install Japanese Text Display support (it's a 3 Meg download.)

Just wondering...

Dave


Rainer Mager <rvm### [at] golcom> wrote in message news:37fd8945@news.povray.org...
> Ahh, I smell a challenge. If I'm still interested when I get back from 2
> weeks vacation (leaving tomorrow) I will attempt to better this. It is a
bit
> hard to see but is this 5 iterations (5 different sizes of spheres)? If so
I
> bet I can make at least 7 and maybe 8 AND keep it under 200Megs usage.
>
> What I would do first is split the thing into 2 parts. It is obvious that
> each bubbly sphere thingy is repeated in may places. Given this I think
you
> could create the smaller sphere thingys as a CSG shape and then just
repeat
> that in different places. The trade off is how small a CSG do you create
> versus how many times you want to place it. My guess would be half way,
that
> is 3 iterations for the small thingy and use it for 3 iterations of the
big
> thingy.
>
> Anyhoo, I hope the above makes some sort of sense. Good luck and I'll be
> back in 2 weeks.
>
> --Rainer
>
>
> GrimDude <gri### [at] netfreecom> wrote in message
> news:37fd7ef0@news.povray.org...
> > Okay, what exactly would you call this? :)
> >
> > One more iteration and memory usage goes over 200Megs, so I settled.
> >
> > Hmm, how to save memory....
> >
> > --
> > GrimDude
> > gri### [at] netzerocom
> >
> >
> >
>


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